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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 0 1 00:00:01,070 --> 00:00:03,980 In the section we're going to talk about Ethernet. 1 2 00:00:06,930 --> 00:00:09,570 as we discussed in our previous section. 2 3 00:00:09,600 --> 00:00:17,400 Ethernet is the most widely installed local area network (LAN) technology. Ethernet is a protocol in the describing 3 4 00:00:17,430 --> 00:00:24,000 how networked devices can format data for transmission to other network devices on the same network network 4 5 00:00:24,000 --> 00:00:28,590 segment and how to put data on our network connection. 5 6 00:00:30,210 --> 00:00:39,000 Again as we talked before, data Link layer has 2 sublayers and they are L.L.C. logical link control and 6 7 00:00:39,210 --> 00:00:46,890 MAC: Media Access Control . Organizes communication with upper / lower laysers and Provides common 7 8 00:00:46,890 --> 00:00:55,830 interface, reliability and flow control and MAC Appends physical address to frame and Provides data encapsulation 8 9 00:00:55,920 --> 00:00:57,270 and error detection 9 10 00:01:00,310 --> 00:01:08,680 A collision domain is a network segment connected by a shared 10 11 00:01:08,680 --> 00:01:16,230 medium or through repeaters where data packets may collide with one another while being sent. 11 12 00:01:16,510 --> 00:01:23,720 A network collision occurs when more than one device attempts to send a packet on a network segment 12 13 00:01:23,800 --> 00:01:31,640 at the same time. Members of a collision domain may be involved in collisions with one another. 13 14 00:01:31,970 --> 00:01:37,760 Guys Only one device in the collision domain may transmit at any one time, 14 15 00:01:37,930 --> 00:01:45,490 and the other devices in the domain listen to the network and refrain from transmitting while others are 15 16 00:01:45,550 --> 00:01:53,620 already transmitting in order to avoid collisions. Because only one device may be transmitting at any one 16 17 00:01:53,620 --> 00:01:54,350 time. 17 18 00:01:54,400 --> 00:02:00,290 total network bandwidth is shared among all devices on the collision domain. 18 19 00:02:00,460 --> 00:02:08,020 Collisions also decrease network efficiency on a collision domain as collisions require devices 19 20 00:02:08,040 --> 00:02:13,350 to abort transmission and retransmit at a later time. 20 21 00:02:13,600 --> 00:02:23,050 Collisions are often in a hub environment, because each port on a hub is in the same collision domain. 21 22 00:02:23,050 --> 00:02:32,440 By contrast, each port on a bridge, a switch or a router is in a separate collision domain. 22 23 00:02:32,610 --> 00:02:45,540 here we have a switch and this switch has four ports , four different ports. each port of the switch is a 23 24 00:02:45,770 --> 00:02:47,430 separate collision domain. 24 25 00:02:47,450 --> 00:02:50,000 As you can see in here this is collusion. 25 26 00:02:50,000 --> 00:02:51,470 Domain one. 26 27 00:02:51,590 --> 00:02:54,090 This is collision domain 3. 27 28 00:02:54,170 --> 00:02:59,830 This is collision domain t2o and this is collision domain four. 28 29 00:02:59,850 --> 00:03:09,320 But as you can see in a here separate ports of the hub is not as seperate collision domain. all parts of 29 30 00:03:09,320 --> 00:03:13,760 the hub are in the same collision domain which is collision domain 30 31 00:03:13,910 --> 00:03:25,400 In a shared media , Devices may want to send data at the same time 31 32 00:03:25,400 --> 00:03:26,870 CSMA 32 33 00:03:26,900 --> 00:03:33,060 method is used for sharing the media, but collisions may ocur 33 34 00:03:33,110 --> 00:03:40,610 if two devices try to send data at the same time. on the screen as you can see that all workstations are 34 35 00:03:40,610 --> 00:03:45,000 saying that I send my data when I want. 35 36 00:03:45,230 --> 00:03:48,260 And they don't want to share the media. 36 37 00:03:48,440 --> 00:03:58,790 So we have a method named CSMA/CD collision detection used for detecting collisions 37 38 00:03:58,790 --> 00:04:04,970 for ethernet networks . Logic behind this is : Check media, 38 39 00:04:05,090 --> 00:04:07,760 If it is free send. 39 40 00:04:07,820 --> 00:04:12,540 If not wait for idle and send them later. 40 41 00:04:12,560 --> 00:04:22,160 For example in here if workstation a wants to communicate with the server it sends a message saying 41 42 00:04:22,160 --> 00:04:25,190 that I need to send something. 42 43 00:04:25,190 --> 00:04:29,260 Is there anything currently on the wire or 43 44 00:04:29,330 --> 00:04:29,780 Not 44 45 00:04:32,350 --> 00:04:38,860 CSMA CA Used for detecting collisions for 802.11 wireless networks. . Logic behind 45 46 00:04:38,860 --> 00:04:43,470 This is check media if it is free. 46 47 00:04:43,550 --> 00:04:50,950 Send the notification to use it and then send your data and here how it is going on 47 48 00:04:50,950 --> 00:05:01,340 For example if the tablet want to send data to a wireless medium it's checking the data checking the 48 49 00:05:01,340 --> 00:05:08,030 medium I'm sorry first then it's sending a notification to the medium saying hey guys I'm going to send 49 50 00:05:08,030 --> 00:05:17,820 that data then it's sending whatever it's going to send and let's take a look to Ethernet Frame. 50 51 00:05:18,840 --> 00:05:26,100 in the first fields of Ethernet, we have preamble and SFD 51 52 00:05:26,100 --> 00:05:29,700 between source and destination devices. 52 53 00:05:29,700 --> 00:05:34,140 Secondly we have destination and source address fields. 53 54 00:05:34,200 --> 00:05:43,800 And they are the source and destination MAC address. and the other field is the VLAN Tag which 54 55 00:05:43,800 --> 00:05:50,710 is used for quality of services and carries the VLAN information that is an optional field. 55 56 00:05:50,940 --> 00:05:58,200 And the other field is length and type which keeps the length of data and the type of the protocol we 56 57 00:05:58,200 --> 00:05:59,410 are using. 57 58 00:05:59,880 --> 00:06:08,910 And the other field is the data field which gives the encapsulated data information from Layer 3 and 58 59 00:06:08,910 --> 00:06:19,080 the last field is fcs, frame check sequence and frame check sequence bits must match for source and 59 60 00:06:19,080 --> 00:06:19,920 destination. 60 61 00:06:19,980 --> 00:06:28,650 If no error occured and this field is used for the error detection. Lets take a look to the MAC addr. 61 62 00:06:28,650 --> 00:06:29,340 now. 62 63 00:06:29,400 --> 00:06:40,440 A media access control address (MAC address) of a device is a 48 bit unique identifier assigned to network 63 64 00:06:40,530 --> 00:06:49,200 interfaces for communications at the data link layer of a network segment. MAC addresses are used as a  64 65 00:06:49,200 --> 00:06:56,400 network address for most network technologies, including Ethernet and Wi-Fi. 65 66 00:06:58,010 --> 00:07:08,030 MAC Address is Shown in hexadecimal format ,  hexadecimal is a positional numeral system 66 67 00:07:08,220 --> 00:07:12,200 with a radix, or base, of 16. 67 68 00:07:12,200 --> 00:07:14,030 It uses 16 68 69 00:07:16,890 --> 00:07:25,770 distinct symbols, most often the symbols 0–9 to 69 70 00:07:25,770 --> 00:07:27,150 As you can see in here 70 71 00:07:30,120 --> 00:07:40,930 A, B, C, D, E, F to represent values ten to fifteen. 71 72 00:07:40,940 --> 00:07:49,450 MAC addresses are assigned to network devices such as PCs, printers, servers etc. And consists 72 73 00:07:49,690 --> 00:07:51,910 of two portions as you can see in here the first portion is all you OUI.. 73 74 00:07:51,940 --> 00:07:55,010 And the second UAA. 74 75 00:07:55,180 --> 00:08:01,330 ... 75 76 00:08:01,390 --> 00:08:12,250 The first portion is OUI. An organizationally unique identifier (OUI) is a 24-bit number that 76 77 00:08:12,310 --> 00:08:19,350 uniquely identifies a vendor, manufacturer, or other organization. 77 78 00:08:19,360 --> 00:08:21,290 The second portion is 78 79 00:08:21,410 --> 00:08:25,460 UAA or Extended / Device Identifier. 79 80 00:08:25,480 --> 00:08:34,260 This is a number unique to the vendor. for example lets say that this first portion is unique for 80 81 00:08:34,260 --> 00:08:39,330 for example maybe Intel maybe Qualcomm 81 82 00:08:41,950 --> 00:08:48,900 then the MAC addresses that Intel manufactures or Qualcomm manufacturers are finishing with the 82 83 00:08:48,920 --> 00:08:57,590 arbitrary numbers that the Intel or Qualcomm says 83 84 00:09:00,280 --> 00:09:11,260 MAC Addresses can be represented in three ways mostly. In the first, dots are used between each four charachters. 84 85 00:09:11,260 --> 00:09:15,190 as you can see here. 85 86 00:09:15,510 --> 00:09:19,700 And the second dashes are used between each two charachters 86 87 00:09:19,710 --> 00:09:20,110 Correct. 87 88 00:09:20,120 --> 00:09:29,940 like here you can see as well and in the third double columns are used between each two charachters. 88 89 00:09:31,950 --> 00:09:43,170 There are also three different types of ethernet addresses and they are unicast multicast and broadcast 89 90 00:09:43,980 --> 00:09:52,410 a unicast frame contains the unique MAC address of the destination receiver and unicast 90 91 00:09:52,470 --> 00:09:57,060 address frame is all the send of the specific port leading to the receiver. 91 92 00:09:57,060 --> 00:10:04,860 For example if this computer, computer one wants to communicate with the tree or the switch. 92 93 00:10:04,860 --> 00:10:18,620 And if this is a unicast, frame is going to here but not here and forwarded to here . 93 94 00:10:18,620 --> 00:10:26,990 A multicast frame contains the unique multicast MAC address of an application, protocol, or data stream. A multicast 94 95 00:10:27,020 --> 00:10:36,250 addressed frame is either flooded out all ports (if no multicast optimization is configured) or sent out 95 96 00:10:36,350 --> 00:10:39,260 only the ports interested in receiving the traffic. 96 97 00:10:39,470 --> 00:10:47,650 . If you want to send a multicast layer-2 traffic, your destination MAC should start with 0100.5e 97 98 00:10:47,650 --> 00:10:51,030 ... 98 99 00:10:52,610 --> 00:10:53,430 ... 99 100 00:10:53,590 --> 00:11:00,440 Let's talk about the broadcast mac address. A broadcast frame is flooded 100 101 00:11:00,700 --> 00:11:10,960 A broadcast frame contains all binary 1’s as the destination address (FFFF.FFFF.FFFF) 101 102 00:11:10,960 --> 00:11:23,770 .. 102 103 00:11:23,770 --> 00:11:30,250 For example if this guy wants to communicate with all these other guys, the source adress of the Ethernet frame is this guy's MAC address and the destination can be here. 103 104 00:11:34,400 --> 00:11:39,460 let's go with ARP. 104 105 00:11:39,530 --> 00:11:45,900 ARP (Address resolution protocol) is Used for resolution of IP address into MAC Address. 105 106 00:11:46,010 --> 00:11:53,310 ARP request is made via broadcast to FFFF.FFFF.FFFF 106 107 00:11:53,540 --> 00:12:05,480 and ARP reply is made by related device as unicast. 107 108 00:12:05,540 --> 00:12:15,330 For example if PC one sends and arp request, the message this message is broadcast, comes to here 108 109 00:12:15,330 --> 00:12:23,100 And let's say the PC one is researching the physical address of the station that has the IP address 21.3 which is PC 3 109 110 00:12:23,100 --> 00:12:33,600 PC 3 takes this request and replies back with its MAC address 110 111 00:12:33,630 --> 00:12:38,250 and this packet is just sent to PC one as unicast. 111 112 00:12:38,260 --> 00:12:46,660 Let's take a look to the ARP table. On networking devices  A table, usually called the ARP cache or ARP 112 113 00:12:46,660 --> 00:12:56,080 Table is used to maintain a correlation between each MAC address and its corresponding IP address 113 114 00:12:56,140 --> 00:13:02,920 . ARP provides the protocol rules for making this correlation and providing address conversion in both directions. 114 115 00:13:02,920 --> 00:13:04,460 In here you are seeing an arp table of a router and in here. 115 116 00:13:04,540 --> 00:13:13,750 You're seeing an ARP table of a PC. the command that we are using is show IP arp command to display 116 117 00:13:13,840 --> 00:13:20,850 the ARP cache of a router. 117 118 00:13:21,010 --> 00:13:30,340 And as you can see in here we are seeing the IP addresses and the MAC addresses of the same device on 118 119 00:13:30,340 --> 00:13:34,510 the table. 119 120 00:13:34,520 --> 00:13:42,860 Let's go ahead with LAN switches. A LAN switch is a networking device that connects devices together on 120 121 00:13:42,950 --> 00:13:51,170 a computer network by using packet switching to receive, process, and forward data to the destination device. 121 122 00:13:51,200 --> 00:13:52,000 ... 122 123 00:13:52,240 --> 00:13:56,860 Switches mostly operate at Layer-2 of the OSI Model and Provides switching according to MAC addresses 123 124 00:13:57,080 --> 00:14:02,490 Layer-2 of the OSI Model and Provides switching according to MAC addresses 124 125 00:14:02,530 --> 00:14:10,990 using MAC address table. On the LAN switches, there is a table called MACaddress table and 125 126 00:14:10,990 --> 00:14:11,730 ... 126 127 00:14:15,570 --> 00:14:26,350 what L2 switch is making is just switching between different ports by using MAC address information 127 128 00:14:26,530 --> 00:14:28,940 located in the MAC address table. 128 129 00:14:30,690 --> 00:14:36,150 Let's see how MAC address table is established on a switch right now. 129 130 00:14:36,390 --> 00:14:40,870 Firstly MAC address table is empty. 130 131 00:14:40,890 --> 00:14:45,540 This is the switch guys and MAC address table is empty. 131 132 00:14:48,530 --> 00:14:49,620 As you can see 132 133 00:14:49,640 --> 00:15:01,290 in the first step if PC one wants to forward the packet to PC 2, switch floods it out off all ports and 133 134 00:15:01,290 --> 00:15:04,680 adds PC ones MAC address to its MAC address table. 134 135 00:15:04,790 --> 00:15:15,190 Well what is going on in here is PC one wants to communicate with PC two, switch checks the frame and 135 136 00:15:15,190 --> 00:15:23,800 then checks the MAC address and immediately adds the PC1's MAC address to the MAC address table 136 137 00:15:23,830 --> 00:15:31,270 and saying that hey on my first port have a MAC address of this 137 138 00:15:31,690 --> 00:15:38,620 Wants to communicate with this MAC address but I don't have this MAC address on this table so I'm flooding the 138 139 00:15:38,620 --> 00:15:44,230 requests out from all my ports. 139 140 00:15:44,290 --> 00:15:54,740 Then let's say the PC two sends unicast reply to PC 1 and switch adds the PC2's MAC address to MAC address 140 141 00:15:54,790 --> 00:16:05,680 stable to then after this process if PC one wants to send the data to PC two frame is forwarded directly 141 142 00:16:07,950 --> 00:16:09,150 in the end. 142 143 00:16:09,250 --> 00:16:17,340 In the end of the day switch learns all of MAC address connected to all of its ports and establishes a 143 144 00:16:17,470 --> 00:16:25,480 full MAC address as you can see in here. and saying that on my first port I have this MAC address on 144 145 00:16:25,480 --> 00:16:27,520 my third port. 145 146 00:16:27,520 --> 00:16:37,390 I have this MAC address on my forth this 7th this, and 8 this.from now on. 146 147 00:16:37,660 --> 00:16:48,160 If this PC 5 wants to communicate with PC one frame is directly forwarded to PC one. 147 148 00:16:48,640 --> 00:16:51,850 Let's go ahead with the duplex options. 148 149 00:16:51,850 --> 00:16:54,430 We have two duplex options : 149 150 00:16:54,430 --> 00:17:03,520 Half duplex and full duplex. Half-duplex is used to describe communication where only... one side can 150 151 00:17:03,580 --> 00:17:06,310 send data at at time. 151 152 00:17:06,340 --> 00:17:14,530 Once one side has finished transmitting its data, the other side can respond. Only one node can send 152 153 00:17:14,530 --> 00:17:17,410 data at a time in half duplex. 153 154 00:17:17,560 --> 00:17:24,740 If both try to send data at the same time, a collision will occur on the network. 154 155 00:17:24,880 --> 00:17:32,890 On the other hand, full-duplex is used to describe communication where both sides are able to 155 156 00:17:32,890 --> 00:17:37,050 send and receive data at the same time. 156 157 00:17:37,060 --> 00:17:44,620 In these cases, there is no danger of a collision and therefore the transfer of data is completed much 157 158 00:17:44,920 --> 00:17:45,710 faster. 158 159 00:17:47,410 --> 00:17:55,000 Let's go ahead with the auto MDX feature. in today's networks using the appropriate cable type is way 159 160 00:17:55,000 --> 00:18:02,160 important guys and certain devices has a great feature to help us preventing wrong 160 161 00:18:02,200 --> 00:18:03,210 Cabling. 161 162 00:18:03,380 --> 00:18:12,490 . Auto MDI-X ports on newer network interfaces detect 162 163 00:18:12,580 --> 00:18:21,930 if the connection would require a crossover, and automatically chooses the MDI or MDI-X configuration to properly match the other end of the link. 163 164 00:18:24,590 --> 00:18:27,760 and let's take a look to the frame forwarding types. 164 165 00:18:27,760 --> 00:18:37,560 We have 3 frame forwarding types.When we are forwarding a frame in our switches ; and they are store and forward, cut through and cut through 165 166 00:18:38,020 --> 00:18:44,050 and cut through fragment free. In store and forward method 166 167 00:18:44,050 --> 00:18:54,730 The frame is forwarded after that whole frame received and there is no CRC. in cut through fast forward 167 168 00:18:55,060 --> 00:19:04,270 the Frame is forwarded after the destination MAC is checked. In cut through fragment free 168 169 00:19:04,270 --> 00:19:12,270 frame is forwarded after 6 to 4 bytes of the frame is checked. 169 170 00:19:13,010 --> 00:19:17,130 Let's go ahead with POE 170 171 00:19:17,150 --> 00:19:27,680 Power over Ethernet or PoE describes any of systems which pass electric power along with data on twisted pair Ethernet  171 172 00:19:27,830 --> 00:19:28,720 cabling. 172 173 00:19:29,060 --> 00:19:37,010 This allows a single cable to provide both data connection and electric power to devices such 173 174 00:19:37,070 --> 00:19:48,070 access points, IP cameras, and VoIP phones. To provide electric over data cables to end devices, End devices 174 175 00:19:48,070 --> 00:19:51,980 also must be supporting POE technology too 175 176 00:19:52,140 --> 00:19:58,490 in here we are seeing a poe switch and we have an access point. 176 177 00:19:58,610 --> 00:20:05,880 IP camera, industrial sensor and voip phone connected to our poe switch. 177 178 00:20:06,080 --> 00:20:17,660 If this switch is supporting poe and also this VOIP phone sensor IP camera and access point are 178 179 00:20:17,700 --> 00:20:26,060 the poe feature.too we don't need that extra power cable we don't need an extra power adapter we don't need anything 179 180 00:20:26,060 --> 00:20:28,280 else. 180 181 00:20:28,370 --> 00:20:32,240 We can provide the power of these devices by using the twisted pair of copper cables. 181 182 00:20:32,420 --> 00:20:39,710 ... 182 183 00:20:39,850 --> 00:20:43,720 Let's take a look to the fixed and modular switches. 183 184 00:20:43,720 --> 00:20:51,730 These are the types of the switches guys. fixed configurations switches are fixed in their configuration 184 185 00:20:51,730 --> 00:21:00,250 what that means is that you cannot add features or options to the switch beyond those that orginally 185 186 00:21:00,250 --> 00:21:02,230 came with the switch. 186 187 00:21:02,320 --> 00:21:08,110 The particular model you purchase determines the features and options available 187 188 00:21:08,140 --> 00:21:16,750 For example, if you purchase a 24-port gigabit fixed switch, you cannot add additional ports when 188 189 00:21:16,750 --> 00:21:18,420 you need them. 189 190 00:21:18,430 --> 00:21:25,150 There are typically different configuration choices that vary in how many and what types of ports 190 191 00:21:25,240 --> 00:21:29,700 And let's take a look to modular switches. Modular switches:  offer more flexibility in their configuration. Modular 191 192 00:21:29,860 --> 00:21:38,080 Modular switches:  offer more flexibility in their configuration. modular switches typically come with different 192 193 00:21:38,080 --> 00:21:38,990 sized 193 194 00:21:39,060 --> 00:21:47,290 chassis that allow for the installation of different numbers of modular line cards the line cards actually 194 195 00:21:47,290 --> 00:21:48,710 contain the ports. 195 196 00:21:48,890 --> 00:21:52,000 The line card fits into the switch chassis 196 197 00:21:52,000 --> 00:21:55,440 like expansion cards fit into a PC. 197 198 00:21:55,480 --> 00:22:00,070 The larger the chassis, the more modules it can support. 198 199 00:22:00,130 --> 00:22:11,840 And mostly this modular switches can carry high traffic and let's take a look a great feature which is 199 200 00:22:11,890 --> 00:22:20,480 A stackable switch is a network switch that is fully functional operating standalone 200 201 00:22:20,540 --> 00:22:29,120 but which can also be set up to operate together with one or more other network switches, with this group 201 202 00:22:29,120 --> 00:22:33,200 of switches showing the characteristics of a single switch 202 203 00:22:33,230 --> 00:22:37,530 but having the port capacity of the sum of the combined 203 204 00:22:37,640 --> 00:22:45,950 switches. The term “stack” refers to the group of switches that have been set up in this way. 204 205 00:22:45,980 --> 00:22:53,990 The common characteristic of a stack acting as a single switch is that there is a single IP address for 205 206 00:22:53,990 --> 00:23:01,430 remote administration of the stack as a whole, not an IP address for the administration of each unit in the 206 207 00:23:01,430 --> 00:23:02,720 stack. 207 208 00:23:02,720 --> 00:23:12,290 And then lastly we to talk about SFP small for Factor pluggable. this small form factor pluggable is a 208 209 00:23:12,650 --> 00:23:22,100 a compact, hot-pluggable optical module transceiver used for both telecommunication and data communications 209 210 00:23:22,760 --> 00:23:24,780 applications and SFP interface. 210 211 00:23:24,830 --> 00:23:33,710 on networking hardware provides the device with a modular interface that the user can easily 211 212 00:23:34,010 --> 00:23:39,340 adapt to various fiber optic and copper networking standards. 212 213 00:23:39,350 --> 00:23:48,650 This is the fiber optic SFP and there are also types of these SFP which supports the copper cables 213 214 00:23:48,740 --> 00:23:49,360 as well. 24108

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