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Now that we've learned the rook
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I think it's time
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we double your knowledge
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don't you?
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Let's learn our second piece
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which is the bishop.
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A lot of kids think the bishop
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has his mouth open because
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he's ready to eat some pieces.
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Before we can do some eating
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we have to set the table first
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by teaching you
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how the bishop moves!
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Quite simply, the bishop moves
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along the "diagonals"
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of the chessboard
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and I see two really long diagonals
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that the bishop is occupying.
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Notice, every square of a diagonal
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is the same color.
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In this case, the white squares.
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If the bishop begins the game
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on the white squares
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he must stay on the white squares.
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Kind of like the shoes on your feet.
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Whatever color they are today
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they're going to be
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the same color tomorrow
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unless you step in some mud!
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Let's move the bishop along
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and the bishop can move
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one square if it wants to
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or much like the rook
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it has the decision
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it can go further
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and go two squares
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or all the way
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to the side of the board.
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Of course, you can't go off
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the side of the board
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that wouldn't be possible!
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The bishop can also choose
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these four squares
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and the bishop can go backward
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as long as he moves
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along the diagonals.
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We've got three more squares
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and if you were to count really quickly
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the number of arrows
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that FunMasterMike drew
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you'd get to 13.
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Recall the rook
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was able to go to
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14 different squares
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but the bishop is less powerful
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than the rook for a different reason.
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The bishop can only
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ever touch one color
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of the board
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the rook can touch both.
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So most of the time
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we think the rook is
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a little more powerful than the bishop.
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Let's get to moving the bishop.
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Let's move the bishop two squares.
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Ok, now move the bishop one square.
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Now, we'll go all
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the way down the board
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we'll stop on this square.
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Then we can go to the square, d1
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and we can keep on moving.
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I think it's time to learn
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how the bishop does some eating.
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I've magically added
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a couple of Black rooks
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to the chessboard.
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Which one can the bishop run
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into on the next turn?
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Well, that's actually
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a pretty easy question
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with bishops.
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Because the bishop's on a white square
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only one of these rooks
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is on a white square
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so, unless I'm lying to you
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it's gotta be that rook
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and in order for the bishop
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to capture, all it does is move diagonal
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staying very carefully
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on those white squares
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you land on top of the Black piece
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and you take it off the board.
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Just like with the rook
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when you make a capture
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you have to stop.
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You can't keep going.
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That makes it impossible
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to capture more than one
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piece at a time.
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Now, if we wanted to capture
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this other Black rook
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well actually
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it would be impossible
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even if I gave that bishop
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an unlimited number of moves.
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The bishop could go one square
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and then down two squares
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and the bishop could dance
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all around the rook
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but as long as that rook stays still
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the rook might as well be invisible.
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The bishop cannot "see" the rook.
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In fact, if you recall
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back to our lesson on the rooks
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the minute Black gets a move
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the Black rook will just come over
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and capture the bishop.
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I think the next thing
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we should do is play
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a little "Rook versus Bishop" game.
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I'm gonna call it "Tom versus Jerry".
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Tom versus Jerry is a story
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of a cat chasing a mouse.
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Does the cat ever get the mouse?
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Well, I'll let you watch
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the cartoon and decide
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but in our game
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we're going to have the rook
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be the cat, the bishop's
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gonna be the mouse
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and as we all know
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cats like to chase mice.
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So, let's have this Black rook
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come all the way down
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to the square, a1
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and as you can see
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the rook is about to capture the bishop.
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Now, it's time for Jerry to run away
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but you know what?
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Sometimes, you do not want to go
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as far as is possible.
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For example, could the bishop travel
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all the way to a6?
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Yeah, it could, but if it did
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the rook would just back up
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because rooks go
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in straight lines
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and would capture the bishop.
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So, what I would advise
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you to do in this position
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is move the bishop
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to a different square.
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Sometimes, a shorter number of moves
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is actually better.
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So, we're gonna move the bishop
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just two squares
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and again, let's have Tom chase Jerry.
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The bishop's in danger!
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But we're gonna move diagonal
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and let's go to the square, g6.
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Ok!
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The rook can now
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attack the bishop again.
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Let's have the rook go sideways to g1.
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The bishop's in danger.
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Bishop runs away again
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and you know what?
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This doesn't really happen
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in the cartoon
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but let's just say the cat
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is having a bad day and travels
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up the board but stops on g6.
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What is Jerry gonna do?
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Yeah, Jerry can actually catch Tom
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by going diagonal
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landing on top of the rook
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and remember, when you make a capture
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you have to stop.
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Two more quick notes about the bishop
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then it'll be time
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for you kids to start solving!
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I've added a few more pieces
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to the board to show you
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that when you start a chess game
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you're actually going to get
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two bishops
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one on the light squares
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and one on the dark squares.
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And, your bishops can never
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run into each other
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because they're always
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going to operate
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only on their own color.
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That'd be like having
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a left shoe of one color
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and a right of another color
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and while that might be
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a bad fashion statement
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it would resemble a chess game!
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And the last thing
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to talk about, ChessKids
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is what happens when you run
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into your own piece?
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For example
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if this bishop on g6
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wants to capture the rook
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unfortunately
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your own rook's in the way.
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In chess, you can't jump over
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your own rook
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(even though it kinda looks
like I just did it)
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you have to stop
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and land on the square
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right before you get to it.
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So, this bishop could only move
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to the square, f5
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that's it!
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A better option would be
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to move your rook
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out of the way
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and that opens the diagonal.
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If Black doesn't see what's coming
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then you can capture the Black rook
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on the next turn.
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And truly, the bishop will have
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eaten another piece!
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I think we've had a full meal
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and now it's time for you
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to get solving!
14672
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