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These are the user uploaded subtitles that are being translated: 1 00:00:01,020 --> 00:00:02,020 Now that we've learned the rook 2 00:00:02,020 --> 00:00:02,733 I think it's time 3 00:00:02,733 --> 00:00:03,740 we double your knowledge 4 00:00:03,740 --> 00:00:04,890 don't you? 5 00:00:04,890 --> 00:00:05,890 Let's learn our second piece 6 00:00:05,890 --> 00:00:06,890 which is the bishop. 7 00:00:06,890 --> 00:00:08,081 A lot of kids think the bishop 8 00:00:08,081 --> 00:00:09,400 has his mouth open because 9 00:00:09,400 --> 00:00:11,379 he's ready to eat some pieces. 10 00:00:11,379 --> 00:00:12,520 Before we can do some eating 11 00:00:12,520 --> 00:00:13,850 we have to set the table first 12 00:00:13,850 --> 00:00:14,729 by teaching you 13 00:00:14,729 --> 00:00:15,960 how the bishop moves! 14 00:00:15,960 --> 00:00:17,320 Quite simply, the bishop moves 15 00:00:17,320 --> 00:00:18,630 along the "diagonals" 16 00:00:18,630 --> 00:00:19,690 of the chessboard 17 00:00:19,690 --> 00:00:21,960 and I see two really long diagonals 18 00:00:21,960 --> 00:00:23,720 that the bishop is occupying. 19 00:00:23,720 --> 00:00:25,470 Notice, every square of a diagonal 20 00:00:25,470 --> 00:00:26,470 is the same color. 21 00:00:26,470 --> 00:00:28,460 In this case, the white squares. 22 00:00:28,460 --> 00:00:30,130 If the bishop begins the game 23 00:00:30,130 --> 00:00:31,320 on the white squares 24 00:00:31,320 --> 00:00:33,230 he must stay on the white squares. 25 00:00:33,230 --> 00:00:34,730 Kind of like the shoes on your feet. 26 00:00:34,730 --> 00:00:35,730 Whatever color they are today 27 00:00:35,730 --> 00:00:36,730 they're going to be 28 00:00:36,730 --> 00:00:37,730 the same color tomorrow 29 00:00:37,730 --> 00:00:39,210 unless you step in some mud! 30 00:00:39,210 --> 00:00:40,300 Let's move the bishop along 31 00:00:40,300 --> 00:00:41,300 and the bishop can move 32 00:00:41,300 --> 00:00:43,040 one square if it wants to 33 00:00:43,040 --> 00:00:44,040 or much like the rook 34 00:00:44,040 --> 00:00:45,040 it has the decision 35 00:00:45,040 --> 00:00:46,040 it can go further 36 00:00:46,040 --> 00:00:47,040 and go two squares 37 00:00:47,040 --> 00:00:47,540 or all the way 38 00:00:47,540 --> 00:00:48,329 to the side of the board. 39 00:00:48,329 --> 00:00:49,390 Of course, you can't go off 40 00:00:49,390 --> 00:00:50,390 the side of the board 41 00:00:50,390 --> 00:00:51,390 that wouldn't be possible! 42 00:00:51,390 --> 00:00:52,620 The bishop can also choose 43 00:00:52,620 --> 00:00:53,730 these four squares 44 00:00:53,730 --> 00:00:55,280 and the bishop can go backward 45 00:00:55,280 --> 00:00:56,760 as long as he moves 46 00:00:56,760 --> 00:00:58,320 along the diagonals. 47 00:00:58,320 --> 00:00:59,780 We've got three more squares 48 00:00:59,780 --> 00:01:01,579 and if you were to count really quickly 49 00:01:01,579 --> 00:01:02,800 the number of arrows 50 00:01:02,800 --> 00:01:04,309 that FunMasterMike drew 51 00:01:04,309 --> 00:01:06,280 you'd get to 13. 52 00:01:06,280 --> 00:01:07,280 Recall the rook 53 00:01:07,280 --> 00:01:08,280 was able to go to 54 00:01:08,280 --> 00:01:09,479 14 different squares 55 00:01:09,479 --> 00:01:10,969 but the bishop is less powerful 56 00:01:10,969 --> 00:01:12,659 than the rook for a different reason. 57 00:01:12,659 --> 00:01:13,659 The bishop can only 58 00:01:13,659 --> 00:01:14,880 ever touch one color 59 00:01:14,880 --> 00:01:15,880 of the board 60 00:01:15,880 --> 00:01:17,020 the rook can touch both. 61 00:01:17,020 --> 00:01:18,119 So most of the time 62 00:01:18,119 --> 00:01:19,119 we think the rook is 63 00:01:19,119 --> 00:01:20,679 a little more powerful than the bishop. 64 00:01:20,679 --> 00:01:21,939 Let's get to moving the bishop. 65 00:01:21,939 --> 00:01:23,090 Let's move the bishop two squares. 66 00:01:23,090 --> 00:01:24,899 Ok, now move the bishop one square. 67 00:01:24,899 --> 00:01:26,149 Now, we'll go all 68 00:01:26,149 --> 00:01:27,149 the way down the board 69 00:01:27,149 --> 00:01:28,149 we'll stop on this square. 70 00:01:28,149 --> 00:01:29,670 Then we can go to the square, d1 71 00:01:29,670 --> 00:01:31,740 and we can keep on moving. 72 00:01:31,740 --> 00:01:32,889 I think it's time to learn 73 00:01:32,889 --> 00:01:35,869 how the bishop does some eating. 74 00:01:35,869 --> 00:01:36,959 I've magically added 75 00:01:36,959 --> 00:01:38,139 a couple of Black rooks 76 00:01:38,139 --> 00:01:39,289 to the chessboard. 77 00:01:39,289 --> 00:01:40,540 Which one can the bishop run 78 00:01:40,540 --> 00:01:41,719 into on the next turn? 79 00:01:41,719 --> 00:01:42,719 Well, that's actually 80 00:01:42,719 --> 00:01:43,719 a pretty easy question 81 00:01:43,719 --> 00:01:44,719 with bishops. 82 00:01:44,719 --> 00:01:46,399 Because the bishop's on a white square 83 00:01:46,399 --> 00:01:47,569 only one of these rooks 84 00:01:47,569 --> 00:01:48,569 is on a white square 85 00:01:48,569 --> 00:01:50,100 so, unless I'm lying to you 86 00:01:50,100 --> 00:01:51,310 it's gotta be that rook 87 00:01:51,310 --> 00:01:52,310 and in order for the bishop 88 00:01:52,310 --> 00:01:54,859 to capture, all it does is move diagonal 89 00:01:54,859 --> 00:01:56,149 staying very carefully 90 00:01:56,149 --> 00:01:57,169 on those white squares 91 00:01:57,169 --> 00:01:59,130 you land on top of the Black piece 92 00:01:59,130 --> 00:02:01,389 and you take it off the board. 93 00:02:01,389 --> 00:02:02,389 Just like with the rook 94 00:02:02,389 --> 00:02:03,389 when you make a capture 95 00:02:03,389 --> 00:02:04,389 you have to stop. 96 00:02:04,389 --> 00:02:05,529 You can't keep going. 97 00:02:05,529 --> 00:02:06,529 That makes it impossible 98 00:02:06,529 --> 00:02:07,569 to capture more than one 99 00:02:07,569 --> 00:02:08,820 piece at a time. 100 00:02:08,820 --> 00:02:09,950 Now, if we wanted to capture 101 00:02:09,950 --> 00:02:11,030 this other Black rook 102 00:02:11,030 --> 00:02:12,030 well actually 103 00:02:12,030 --> 00:02:13,030 it would be impossible 104 00:02:13,030 --> 00:02:14,780 even if I gave that bishop 105 00:02:14,780 --> 00:02:16,800 an unlimited number of moves. 106 00:02:16,800 --> 00:02:18,350 The bishop could go one square 107 00:02:18,350 --> 00:02:19,870 and then down two squares 108 00:02:19,870 --> 00:02:21,020 and the bishop could dance 109 00:02:21,020 --> 00:02:22,020 all around the rook 110 00:02:22,020 --> 00:02:24,020 but as long as that rook stays still 111 00:02:24,020 --> 00:02:25,380 the rook might as well be invisible. 112 00:02:25,380 --> 00:02:27,890 The bishop cannot "see" the rook. 113 00:02:27,890 --> 00:02:29,210 In fact, if you recall 114 00:02:29,210 --> 00:02:30,990 back to our lesson on the rooks 115 00:02:30,990 --> 00:02:32,460 the minute Black gets a move 116 00:02:32,460 --> 00:02:33,720 the Black rook will just come over 117 00:02:33,720 --> 00:02:35,340 and capture the bishop. 118 00:02:35,340 --> 00:02:36,340 I think the next thing 119 00:02:36,340 --> 00:02:37,340 we should do is play 120 00:02:37,340 --> 00:02:38,700 a little "Rook versus Bishop" game. 121 00:02:38,700 --> 00:02:41,680 I'm gonna call it "Tom versus Jerry". 122 00:02:41,680 --> 00:02:43,440 Tom versus Jerry is a story 123 00:02:43,440 --> 00:02:45,340 of a cat chasing a mouse. 124 00:02:45,340 --> 00:02:46,610 Does the cat ever get the mouse? 125 00:02:46,610 --> 00:02:47,610 Well, I'll let you watch 126 00:02:47,610 --> 00:02:48,620 the cartoon and decide 127 00:02:48,620 --> 00:02:49,640 but in our game 128 00:02:49,640 --> 00:02:50,640 we're going to have the rook 129 00:02:50,640 --> 00:02:51,860 be the cat, the bishop's 130 00:02:51,860 --> 00:02:52,860 gonna be the mouse 131 00:02:52,860 --> 00:02:53,860 and as we all know 132 00:02:53,860 --> 00:02:55,210 cats like to chase mice. 133 00:02:55,210 --> 00:02:56,600 So, let's have this Black rook 134 00:02:56,600 --> 00:02:57,937 come all the way down 135 00:02:57,937 --> 00:02:59,020 to the square, a1 136 00:02:59,020 --> 00:03:00,340 and as you can see 137 00:03:00,340 --> 00:03:02,380 the rook is about to capture the bishop. 138 00:03:02,380 --> 00:03:04,360 Now, it's time for Jerry to run away 139 00:03:04,360 --> 00:03:05,650 but you know what? 140 00:03:05,650 --> 00:03:07,390 Sometimes, you do not want to go 141 00:03:07,390 --> 00:03:09,030 as far as is possible. 142 00:03:09,030 --> 00:03:11,030 For example, could the bishop travel 143 00:03:11,030 --> 00:03:12,440 all the way to a6? 144 00:03:12,440 --> 00:03:15,140 Yeah, it could, but if it did 145 00:03:15,140 --> 00:03:16,370 the rook would just back up 146 00:03:16,370 --> 00:03:17,370 because rooks go 147 00:03:17,370 --> 00:03:18,370 in straight lines 148 00:03:18,370 --> 00:03:19,390 and would capture the bishop. 149 00:03:19,390 --> 00:03:20,440 So, what I would advise 150 00:03:20,440 --> 00:03:22,170 you to do in this position 151 00:03:22,170 --> 00:03:23,290 is move the bishop 152 00:03:23,290 --> 00:03:24,730 to a different square. 153 00:03:24,730 --> 00:03:26,720 Sometimes, a shorter number of moves 154 00:03:26,720 --> 00:03:27,920 is actually better. 155 00:03:27,920 --> 00:03:29,510 So, we're gonna move the bishop 156 00:03:29,510 --> 00:03:31,040 just two squares 157 00:03:31,040 --> 00:03:33,350 and again, let's have Tom chase Jerry. 158 00:03:33,350 --> 00:03:34,480 The bishop's in danger! 159 00:03:34,480 --> 00:03:35,730 But we're gonna move diagonal 160 00:03:35,730 --> 00:03:37,910 and let's go to the square, g6. 161 00:03:37,910 --> 00:03:38,910 Ok! 162 00:03:38,910 --> 00:03:39,638 The rook can now 163 00:03:39,638 --> 00:03:40,730 attack the bishop again. 164 00:03:40,730 --> 00:03:42,770 Let's have the rook go sideways to g1. 165 00:03:42,770 --> 00:03:44,150 The bishop's in danger. 166 00:03:44,150 --> 00:03:45,150 Bishop runs away again 167 00:03:45,150 --> 00:03:46,150 and you know what? 168 00:03:46,150 --> 00:03:47,150 This doesn't really happen 169 00:03:47,150 --> 00:03:48,150 in the cartoon 170 00:03:48,150 --> 00:03:49,150 but let's just say the cat 171 00:03:49,150 --> 00:03:50,910 is having a bad day and travels 172 00:03:50,910 --> 00:03:53,490 up the board but stops on g6. 173 00:03:53,490 --> 00:03:54,900 What is Jerry gonna do? 174 00:03:54,900 --> 00:03:56,709 Yeah, Jerry can actually catch Tom 175 00:03:56,709 --> 00:03:57,980 by going diagonal 176 00:03:57,980 --> 00:03:59,440 landing on top of the rook 177 00:03:59,440 --> 00:04:01,200 and remember, when you make a capture 178 00:04:01,200 --> 00:04:02,470 you have to stop. 179 00:04:02,470 --> 00:04:04,330 Two more quick notes about the bishop 180 00:04:04,330 --> 00:04:05,330 then it'll be time 181 00:04:05,330 --> 00:04:07,470 for you kids to start solving! 182 00:04:07,470 --> 00:04:08,819 I've added a few more pieces 183 00:04:08,819 --> 00:04:10,160 to the board to show you 184 00:04:10,160 --> 00:04:11,550 that when you start a chess game 185 00:04:11,550 --> 00:04:13,190 you're actually going to get 186 00:04:13,190 --> 00:04:14,190 two bishops 187 00:04:14,190 --> 00:04:15,190 one on the light squares 188 00:04:15,190 --> 00:04:16,190 and one on the dark squares. 189 00:04:16,190 --> 00:04:17,190 And, your bishops can never 190 00:04:17,190 --> 00:04:18,190 run into each other 191 00:04:18,190 --> 00:04:18,936 because they're always 192 00:04:18,936 --> 00:04:19,479 going to operate 193 00:04:19,479 --> 00:04:21,029 only on their own color. 194 00:04:21,029 --> 00:04:22,029 That'd be like having 195 00:04:22,029 --> 00:04:23,180 a left shoe of one color 196 00:04:23,180 --> 00:04:24,680 and a right of another color 197 00:04:24,680 --> 00:04:25,680 and while that might be 198 00:04:25,680 --> 00:04:27,199 a bad fashion statement 199 00:04:27,199 --> 00:04:28,789 it would resemble a chess game! 200 00:04:28,789 --> 00:04:29,578 And the last thing 201 00:04:29,578 --> 00:04:30,629 to talk about, ChessKids 202 00:04:30,629 --> 00:04:32,039 is what happens when you run 203 00:04:32,039 --> 00:04:33,379 into your own piece? 204 00:04:33,379 --> 00:04:34,379 For example 205 00:04:34,379 --> 00:04:36,199 if this bishop on g6 206 00:04:36,199 --> 00:04:38,080 wants to capture the rook 207 00:04:38,080 --> 00:04:38,727 unfortunately 208 00:04:38,727 --> 00:04:40,169 your own rook's in the way. 209 00:04:40,169 --> 00:04:42,050 In chess, you can't jump over 210 00:04:42,050 --> 00:04:43,050 your own rook 211 00:04:43,050 --> 00:04:44,800 (even though it kinda looks like I just did it) 212 00:04:44,887 --> 00:04:45,500 you have to stop 213 00:04:45,500 --> 00:04:46,500 and land on the square 214 00:04:46,500 --> 00:04:47,560 right before you get to it. 215 00:04:47,560 --> 00:04:48,990 So, this bishop could only move 216 00:04:48,990 --> 00:04:50,180 to the square, f5 217 00:04:50,180 --> 00:04:51,180 that's it! 218 00:04:51,180 --> 00:04:52,330 A better option would be 219 00:04:52,330 --> 00:04:53,360 to move your rook 220 00:04:53,360 --> 00:04:54,580 out of the way 221 00:04:54,580 --> 00:04:56,240 and that opens the diagonal. 222 00:04:56,240 --> 00:04:58,069 If Black doesn't see what's coming 223 00:04:58,069 --> 00:04:59,420 then you can capture the Black rook 224 00:04:59,420 --> 00:05:00,699 on the next turn. 225 00:05:00,699 --> 00:05:02,210 And truly, the bishop will have 226 00:05:02,210 --> 00:05:05,050 eaten another piece! 227 00:05:05,050 --> 00:05:06,400 I think we've had a full meal 228 00:05:06,400 --> 00:05:07,245 and now it's time for you 229 00:05:07,245 --> 00:05:08,389 to get solving! 14672

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