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It's Boomsday.
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I'm Peter Whalen, one of the designers
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on the Hearthstone team,
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and I'm here to talk about
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our newest expansion:
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The Boomsday Project.
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Every expansion starts with an idea:
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Dinosaurs,
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werewolves,
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the Lich King.
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In this case, it was science.
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We wanted to make an expansion
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that captured the sense of wonder you feel
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when you look up at the stars,
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or when you mix baking soda in vinegar
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and watch it bubble over.
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We wanted silly explosions,
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giant plants,
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and hordes of cloned Leper Gnomes.
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For our science expansion,
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we need someone special,
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a true champion,
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someone beloved by Hearthstone players everywhere:
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Dr. Boom.
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Hey, there! I'm Dr. Boom.
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I live to build things.
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Bombs, mostly.
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Last seen in Goblins vs Gnomes, he's been busy.
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He's built a secret base in the Netherstorm,
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filled with the greatest minds on Azeroth.
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Well, at least the ones with no sense of self-preservation.
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And so the setting started to take shape.
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We'd have nine different labs,
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one for each class,
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catering to a different type of science.
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Mages are astronomers;
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Shaman, meteorologists.
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We started off with Warlocks as mathematicians,
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math being, of course, the most evil of all the sciences.
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But we ended up shifting them into researching souls.
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Goblins vs Gnomes had embraced one aspect of science:
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The explosive bit.
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But the Boomsday Project takes on all of it.
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We had the flavor for the science set.
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How were we going to capture it in the cards?
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Every expansion has a mechanical personality.
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Journey to Un'Goro was the dinosaur set.
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It had oversized rewards
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in giant, powerful cards.
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Knights of the Frozen Throne was about being sinister.
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It had cards like Skulking Geist and Gnomeferatu,
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that let you mess with opponents more than usual.
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The Boomsday Project is about science.
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We want you to feel like a mad scientist,
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combining cards in wild and wacky ways.
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Magnetic lets you glue your minions together,
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Omega cards encourage careful planning,
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and crazy gadgets lead to all sorts of silly hijinks.
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Take Supercollider.
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This is a 5-mana Warrior weapon.
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After you attack a minion, if it survives,
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you slam it into one of its neighbors.
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Lok'tar ogar!
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It's the perfect Warrior dream.
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We tell them, "Give us science!"
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and they give us a giant hammer.
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Typical Garrosh.
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But back to the real story.
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We have nine labs full of crazy experiments,
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one for each class,
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and they're all run by a legendary scientist.
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This is someone who embodies the ideals of their branch of science,
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often literally.
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Take Electra Stormsurge.
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She's an extreme meteorologist
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who is made out of lightning.
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Kangor the Crystal Golem runs the Paladin lab,
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making lasers by focusing the power of light.
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The Druid lab is overrun with giant plants
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and magical goo,
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run by one of my favorites.
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Meet Flobbidinous Floop.
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He's the Druid legendary minion,
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a true master of gloop science -
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also known as biology -
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and he's one of the more mind-bending cards in the expansion.
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Every time you play a minion while he's in your hand,
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he'll transform into it...
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Gloop for everyone!
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...keeping his attack, health and cost.
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So you can play a 3/4 Stonetusk Boar,
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or you can inherit some crazy abilities,
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like having a cheap Lich King or Ysera.
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It's a pretty flexible card,
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and it promotes hugely open-ended deck building
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that will let you test out your own crazy concoctions.
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While Floop is a zany scientist,
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the most wonderful scientist of all is a neutral card.
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Meet Whizbang.
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Stand back and be amazed!
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"You start the game with one of Whizbang's Wonderful Decks!"
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What does that even mean?
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First off, when you add Whizbang to your deck,
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you don't need any other cards.
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Instead, Whizbang replaces your hero
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and your entire deck.
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He even renames it for you,
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to "Whizbang is Wonderful."
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Because he is.
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When you start the game,
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he picks one of the 18 recent deck recipes for you at random.
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Each time you play, you'll get a new deck.
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It's a great way to experience lots of different styles,
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and maybe find something new that you love.
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Whizbang is 18 decks in a single card,
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and is both one of the weirdest cards we've ever created
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and one of my favorites.
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We've never done anything like this before,
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so we're excited to see how players react.
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We have more scientists to reveal
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and more crazy inventions yet to come,
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so stay tuned in the coming weeks.
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The Boomsday Project is launching in August,
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and I'm looking forward to seeing you all at Boom Labs.
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